You work for a mobile-gaming startup that develops online multiplayer games. Recently, the company has seen more players cheating in its games, resulting in lost revenue and a poor user experience. You built a binary classification model to identify whether a player cheated after a game session is completed, then send a message to downstream systems to ban a player who cheated. Your model performed well in testing, and you now need to deploy it to production. You want the serving solution to return classifications immediately after a completed game session to prevent further revenue loss. What should you do?
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