QuestionQ143

Designing and planning a cloud solution architecture

For this question, use the Mountkirk Games case study.

You need to analyze and define the technical architecture for Mountkirk Games’ compute workloads. In light of the Mountkirk Games business and technical requirements, what should you do?

  • A Create network load balancers. Use preemptible Compute Engine instances.
  • B Create network load balancers. Use non-preemptible Compute Engine instances.
  • C Create a global load balancer with managed instance groups and autoscaling policies. Use preemptible Compute Engine instances.
  • D Create a global load balancer with managed instance groups and autoscaling policies. Use non-preemptible Compute Engine instances.
Explanation

A global load balancer routes players to healthy, appropriate regional capacity, while managed instance groups with autoscaling add and remove Compute Engine instances as demand changes. Standard, non-preemptible instances are required for the game-serving tier because preemptible VMs can be terminated by Compute Engine and are intended for workloads that can tolerate interruption.

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